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Values at Play in Digital Games
Language: en
Pages: 222
Authors: Mary Flanagan
Categories: Computers
Type: BOOK - Published: 2016-09-02 - Publisher: MIT Press

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A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World o
Critical Play
Language: en
Pages: 363
Authors: Mary Flanagan
Categories: Computers
Type: BOOK - Published: 2013-02-08 - Publisher: MIT Press

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An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, dive
Transgression in Games and Play
Language: en
Pages: 328
Authors: Kristine Jorgensen
Categories: Games & Activities
Type: BOOK - Published: 2019-02-05 - Publisher: MIT Press

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Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Vi
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Ethics and Game Design: Teaching Values through Play
Language: en
Pages: 396
Authors: Schrier, Karen
Categories: Education
Type: BOOK - Published: 2010-02-28 - Publisher: IGI Global

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"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in